New Doom 2 Claret Mod!! Looks skilful!!

Hash out and discuss the Blood universe here.

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VGames
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N0t_mINe
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I Live...AGAIN
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Re: New Doom 2 Claret Mod!! Looks good!!

Post by I Live...AGAIN »

Information technology looks pretty sugariness!

I don't know what information technology is about the Blood community but anybody is such a whiny fiddling bitch :banghead:
Every time someone comes out with something they have obviously worked hard on, the comments are always "Well its looks nice, simply the weapons expect like crap! Fix them!"
Or, "It seems ok simply this audio isnt loud enough or you lot need to make this shinier"

The poor guy says right in the description, "THIS IS NEW BLOOD" he is not trying to replicate the original, simply to make a game related to the Blood universe.
People merely need to shutup and enjoy it before they hunt withal, some other person away.

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Re: New Doom two Claret Mod!! Looks good!!

Post by VGames »

I agree. They just want a direct up Blood reboot or remaster. Those never pan out. E'er. This guy has the right idea. Make something new in the Blood universe starring Caleb.

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Re: New Doom two Blood Modernistic!! Looks good!!

Post by VGames »

I saw that. It'due south completely standalone now except for the gzdoom requirement which is complimentary too. I am really excited about this game.

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Re: New Doom 2 Blood Modern!! Looks good!!

Post past bifurcator »

I Live...Once again wrote: ↑

Sat Mar 23, 2022 08:46 pm

Information technology looks pretty sweet!

I don't know what information technology is about the Claret community merely everyone is such a whiny piffling bitch :banghead:
Every time someone comes out with something they have plain worked hard on, the comments are always "Well its looks nice, but the weapons look similar crap! Prepare them!"
Or, "It seems ok but this audio isnt loud enough or you need to make this shinier"

The poor guy says right in the clarification, "THIS IS NEW Blood" he is not trying to replicate the original, but to make a game related to the Claret universe.
People just demand to shutup and savor information technology before they chase nevertheless, another person away.

You lot have no idea how right you are.
Probably you are the first people who rightly understood the message.
I apologize that I may not be able to answer immediately - working on the project.

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I Live...Once again
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Re: New Doom 2 Blood Mod!! Looks proficient!!

Postal service by I Alive...Again »

bifurcator wrote: ↑

Sat Apr 06, 2022 09:15 pm

I Live...Once again wrote: ↑

Saturday Mar 23, 2022 08:46 pm

It looks pretty sugariness!

I don't know what it is well-nigh the Blood customs just anybody is such a whiny trivial bowwow :banghead:
Every fourth dimension someone comes out with something they have patently worked hard on, the comments are always "Well its looks nice, but the weapons look like crap! Set them!"
Or, "Information technology seems ok but this audio isnt loud plenty or y'all need to make this shinier"

The poor guy says right in the description, "THIS IS NEW BLOOD" he is not trying to replicate the original, but to make a game related to the Blood universe.
People just need to shutup and savour it before they hunt yet, another person away.

You take no idea how correct you are.
Probably yous are the start people who rightly understood the message.
I apologize that I may not be able to reply immediately - working on the project.

We are a little more laid back here than many of the the other soo-chosen Claret communities and we capeesh all the work you accept done on this.
I see you lot take released the demo and I take become a Patreon to bank check it out!

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N0t_mINe
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Re: New Doom ii Blood Mod!! Looks good!!

Post by N0t_mINe »

For those of you having every bit much trouble with the Moddb links equally I've had:

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Re: New Doom 2 Blood Mod!! Looks skillful!!

Mail by I Live...AGAIN »

I don't know if whatsoever of you guys take tried the demo only WOW. Its actually well done.

Its hard in a practiced mode also, fifty-fifty on Notwithstanding Kicking(easiest)
The cultists are fast and the zombies need head shots.
Level pattern is splendid.
Bifurcator is planning on 2 episodes with five-6 levels each. The demo level I played is HUGE and very well laid out.
I love the special powers. It makes the game that much more interesting.
I can't wait to see whats side by side.

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Re: New Doom ii Blood Mod!! Looks adept!!

Post by I Alive...Once more »

bifurcator wrote: ↑

Sat Apr 06, 2022 09:xv pm

I Live...AGAIN wrote: ↑

Sabbatum Mar 23, 2022 08:46 pm

It looks pretty sweet!

I don't know what it is about the Blood community but everyone is such a whiny little bitch :banghead:
Every time someone comes out with something they accept apparently worked hard on, the comments are e'er "Well its looks nice, just the weapons look similar crap! Fix them!"
Or, "It seems ok simply this sound isnt loud plenty or you need to make this shinier"

The poor guy says right in the description, "THIS IS NEW Blood" he is not trying to replicate the original, simply to make a game related to the Blood universe.
People just demand to shutup and enjoy it before they chase yet, some other person away.

You have no idea how right you are.
Probably you lot are the first people who rightly understood the message.
I apologize that I may not be able to reply immediately - working on the projection.

Only out of curiosity, Is the Doom community as rude or unnecessarily demanding as Claret's?